$ whoami

NYXEIRA

Indie developer from Belgium building game systems, VR tools, immersive UI, and technical experiences across multiple engines and platforms.

01

ABOUT ME

I'm a developer who likes building things that feel usable, clean, and distinctive.

My work currently moves between VR tooling, multiplayer game systems, Roblox gameplay flow, Minecraft modding, and custom UI experiences.

I like projects that mix:

  • gameplay logic
  • technical systems
  • UI / UX work
  • tool development
  • production-focused iteration
02

LANGUAGES & TECHNOLOGIES

C++ VR systems, utilities, desktop integrations
Java Minecraft modding with Forge
Luau Roblox gameplay and multiplayer logic
HTML/CSS/JS Embedded UI, overlays, tooling interfaces
Git/GitHub Project structure and delivery
03

FEATURED WORK

slime_watch.exe

Slime Watch

A released Steam project focused on VR utility workflows, in-headset interaction, overlays, and evolving immersive UI.

View on Steam →
pale_echoes.jar

Pale Echoes

A released Modrinth Minecraft project built as a multiplayer psychological horror experience with slow tension and asymmetric encounters.

View on Modrinth →
04

STUDIO & COMMUNITY

I'm also building under Slime Studio.

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